Part 2: Dreams of Another "Her"
Update 2: Dreams of Another "Her"Reminiscing of Kirchen Bell
Music: One More Time! (From Lets Try It!)
This place is always so quiet. Hardly anyone ever comes here.
Hardly anyones got a reason to. Nothin but old ruins around these parts.
I like the peace and quiet. Its just like being back in Kirchen Bell
Kirchen Bell? Wheres that?
Its my hometown!
Hate to wake you, but were almost there. Look, you can see the atelier now.
Oh! Right, of course. Lets go see Plachta!
After this, the game dumps a bunch of info cards on Sophie 1s cast on us. First
Sophie starts the game off at Adventurer Lv 20 and Alchemy Lv 50, the maximum Adventurer and Alchemy level in Sophie 1 respectively. 200 Cole is a pittance; poor girl lost all her money in that vortex.
But hes very clearly not appearing in this game.
L&S takes place in Merveille, the capital of Adalet (spelled in that game with one T). By then, Julio is the captain of the royal knights and gets to beat the princes ass in training every day.
This is to the end of reaching the ear of her missing father. Eventually, she hears that hes living somewhere near Adalet; you can read the last chapter updates of the L&S LP if you want to know how this plotline ends.
Speaking of, Corneria says there that Sophie has not returned to Kirchen Bell once in the intervening years between Sophie 1 and L&S, much to Monikas consternation.
Atelier Plachta
Music: Take It Easy
Wow! Its a proper alchemists workshop!
Huh? Wait a minute, isnt this place ?
Olias knocks, and
Eh? That voice
That voice indeed. Its unmistakably Plachtas voice, and yet, it doesnt quite sound like the Plachta Sophie knows.
Cmon, dont keep her waiting.
This is Plachtas atelier
( But Why does it feel so strange?)
(Its completely different from my old atelier But somehow, it feels just like home.)
wait, hold up
This definitely isnt the Plachta we know!
Uhm Isnt this supposed to be Plachtas atelier?
Um You are ?
Music: Thread of Dreams
She seems none too happy at the moment, but hey, Id also be at least a little bit annoyed if I were in her shoes.
Fun fact: the other Plachta has a tail to help her doll body balance itself. This one just has one, despite still being human.
Is it a wrong Plachta?
W-well, yes She definitely isnt the Plachta Im looking for, but But for some reason, I also dont feel like weve got entirely the wrong person
How many times do I have to tell you that I AM Plachta? If you dont actually need anything, could you please leave? I need to get back to my research
Ah! Sorry! Im Sophie Neuenmuller. Im an alchemist, just like you! Im looking for someone called Plachta. We only just came here, but we got separated
Plachta? And you are an alchemist? Can you tell me more?
This other Plachta needs a nice, lengthy explanation. Once Sophie obliges
I see. So you somehow came to Erde Wiege without meeting Elvira.
Thats right I dont want to think about what could have happened if Alette hadnt found me.
And you do not seem to be lying about this Plachta person
Naturally. Atelier protagonists are, to a woman, very earnest and terrible at lying.
Huh? Why do you doubt me being an alchemist?
That should be obvious. Alchemy isnt a trade that just anyone can master. It demands skill, natural talent, and the curiosity to constantly pursue new creations!
That true?
How should I know?!
This Plachtas right. In the Mysterious series world, alchemy is an ability you either have at birth or dont. Fast forwarding to L&S, its one that a good chunk of the cast can do while others, like Mathias, cant learn it no matter how much time others spend trying to teach them. And the setting does have scammers pretending to be alchemists, like one in L&S who tries putting grass in water and calling it medicine.
Its also something you have to be human to do, hence why Doll Plachta cant synthesize. She was still eminently capable of getting Sophie up to speed, though.
You call yourself an alchemist, but you have shown me nothing to prove your claim.
W-well, thats because almost all my things got lost in the vortex But Im not lying! I really am an alchemist!
Well hey, cant just start Sophie off with all the broken endgame bombs and equipment she had from her home game, right?
Then how about this? You can use the tools in my atelier to synthesize something. If you succeed, I will accept your alchemy credentials.
You want me to do it now? I really need to be looking for Plachta
Really? You mean it?
You need somewhere to stay, dont you? I think its a rather generous deal.
What do you want to do, Sophie?
All right. Its a deal. Itll be much easier to look for Plachta if I have an atelier to work in. Ill be right back once Ive gotten everything I need!
I recommend the grasslands just outside of town. Theyre ideal for gathering.
Mind if I help out? Itll be way quicker with the two of us.
Wouldnt exactly be heroic of me to let the new kid wander off unsupervised now, would it? Count yourself lucky! The worlds best bodyguard has your backand hell do it for free!
Really? Thank you both! Im counting on you!
Music: Nice to Meet You!
As you can tell, Alette is a martial artist of the kick and flip variety.
Meanwhile Olias has a rifle equipped with a sword, which hes swinging around here. Yes, I know he didnt shoot; think of it this way, he has the good sense to not blast a hole in Plachtas roof.
And before we go gathering, it would be prudent to hit the save buttonafter 40 minutes of gameplay, I can finally do that!
We take this shortcut back to the Commercial District and from there, we venture into the grasslands Plachta recommended.
Wondrous field
Wow, look at all these herbs! Ive never even read about some of them, let alone seen them!
Starting to believe this isnt the world you know?
Hehe, a little. Right, time to get gathering!
Hm? Hold on a minute, Sophie. See that?
Thats it? Thisll be a cakewalk.
A m-m-monster? Elvira brings monsters here too?!
She doesnt have anything to do with it. These monsters are born here.
See, Erde Wiege is built from peoples dream visions. And, obviously, people dream about monsters. So theyve been part of this world since the start.
Checks out. I mean in real life, we dream about all sorts of fucked up shit, don't we? Still, Puni and rabbits are pretty pedestrian for Atelier monsters.
I see. I guess well have to fight for some of our materials, then.
Doesnt seem to scare you much. Guess some alchemists must do their share of fightin.
So it seems Not that Im complaining or anything. Those monsters wont know what hit them! So what do you actually want us to look for?
I was thinking of making cloth, so silver web, rabbit fur, and any plants you can find
Alright! Lets get gathering!
And we can get the rabbit fur by killing that rabbit, so
Music: Warbler
Well, well, well! Think youre a match for us, do you?
Dont just jump in and start swingin! You gotta use your brain! When theres this many of them, we gotta try and take them out one by one.
Got it! Lets do this!
Yay, we got one!
Great! Keep it up, and well wipe the floor with them in no ti
Alette! Look out! I think you made em angry!
Heres a nice QoL improvement, we can see who the enemies are going to aggro now by pressing the R button! And in this case, just as Olias said
Eek! Youre right! Wh-wh-what do I do?!
Its all right! Just focus on defending yourself!
The game wants us to use Sophies AoE defensive buff
(In practice, youre probably not going to be using the solo block option much, if at all. But for extended tutorials sake )
Whew My life just flashed before my eyes
girl that did like 5% of your max HP in damage
Damn it, they just keep on comin! Theres gotta be a way to knock em down quick
That sounds like a job for me!
You know, we probably could have finished this battle immediately if the game had just let us chuck the Craft off the bat.
Music: Winning Streak
You know, youre pretty good in a scrap. You really sure youre an alchemist?
Hehe. Gathering materials can get dangerous, you know. We have to protect ourselves somehow!
Theres no way you got this good just from picking herbs. Maybe alchemists are all like this
If you mean who I think you mean, I always figured she was a special case but who knows?
Looking at the rest of the series? Not really. Dont fuck with alchemists, especially ones that have a games worth of experience under their belt.
Ehehe, Im not sure. My grandmother and Plachta are the only other alchemists I really know
Music: Radiant Dew
Needless to say, the rabbit dropped some fur for us. For Cloth, well get our grass here.
and our last ingredient for Cloth is Spider Web.
Got everything you needed?
Yep! And in record time, thanks to you two. Lets head back to Plachta!
Two Plachtas
Welcome back. Youll find the cauldron over there.
Thanks! Time to start synthesizing!
Music: Sunny Piacere
Like with the rest of the Mysterious games, each ingredient has an array of 3x3 components of five elements. Like with L&S in particular, you get better effects by hitting higher thresholds with each element.
We start off with a 5x5 grid to play with. If these components all just go on the blank tiles, well hit the thresholds for DEF+3 and SPD+3.
Like with L&S, you get an extra effect level when you place a component on a tile whose color matches it.
And like with Sophie 1 and Firis, if you place one component on top of another, the bottom one gets nullified. Space allowing, you can rotate components so that doesnt happen. Anyway, after doing that with this component
You might have noticed some of the components have one or more stars. In addition to hitting higher effect levels by linking stars of the same element together
This also increases the elements max effect level for the synthesis. In this case, it lets us max out the Light effect level.
You do this by fully filling out rows and columns on the synthesis panel.
Voila! And we can transfer three traits of our choosing right out the gate. Trait transfer isnt gatekept behind alchemy level like in L&S, nor is it an effect you have to try and hit like in the Ryza games. Nor do I have to worry about Transfer Points like in the Arland games and latter two Dusk games.
Um, yep. Yep, I think so.
You figure alchemy requires intense concentration and attention to detail, and Sophie is pretty good at committing both despite Alette breathing down her neck.
Plachta, were done! Come and take a look!
Uh-oh. She looks like she just swallowed a bug.
Oh Is the quality maybe too low?
No. No, theres nothing wrong with it. The materials around town arent of particularly high quality, so I wasnt expecting perfection. Honestly, Im impressed you managed to work with them at all. In someone elses cauldron, no less.
Come to think of it, you did say youd never even seen some of the herbs before.
Yeah, I guess I got lucky. I tried using it, and it worked out just like Id hoped!
You have proven yourself an alchemistand a far more skilled one than I expected, at that. I apologize for not believing you sooner.
Theres nothing to apologize for. I couldnt expect you to believe me without any proof.
Thank you for understanding. As I promised, my atelier is yours to use as you wish.
Looks like youve gotten on her good side.
Yahoo! You did it, Sophie!
Thanks, you guys! I couldnt have done it without you!
Oh, thats right. About this Plachta youre searching for You said that the two of us are alike somehow?
Yeah. Im not sure if I can explain it very well, but you feel very similar.
I have a theory about that. If Im right
Huh?! What?! But how is that possible?
You see, Erde Wiege summons its inhabitants from across space AND time.
Wait, what?!
Alette Dont tell me you aint told her
What, you expect me to explain every little thing?
Here, you can encounter people not only people from what you would consider the past, but also people from what you would call the future. So, you see, it might be possible for there to be two of us, but only if
Exactly. My theory is that the Plachta youre searching for is my future self.
Well, that would explain why Plachta seemed to be drawn to the Dream Tree back in the real world. If this Plachta is any indication, she was, in fact, in Erde Wiege as a youth. Still, why didnt she say so? It happened half a millennium ago for her, but youd figure this experience would be unforgettable, right?
You sure thats possible? Even I aint heard of anyone doubling up like that.
Thats why its only a theory. For now, were lacking in proof. Although by the same token, we cant say its false either.
And the only way to prove it one way or another is
To find Sophies Plachta!
Indeed. What a curious state of affairs If nothing else, I would like to see if Im correct, so we definitely should look for the Plachta Sophie is searching for.
Yeah But there isnt much we can do but go around asking if anyone has seen her
If youre looking for new leads, might I suggest visiting the Crystal Sparkle Pavilion?
Oh, good call. Kati might have heard something while weve been out.
Whats the Crystal Sparkle Pavilion? And whos Kati?
One of Roytales old guards. She knows everything about everyone.
If you can catch her while shes awake, anyway
We should get going. We can find the Crystal Sparkle Pavilion in the Commercial District.
From the direction of Plachtas atelier, the tavern is right around the corner.
The Proprietress and the Other Ramizel
Music: A Serving of Rest
Its definitely a bustling establishment, but then again its the only tavern we know of in town.
Behind the counter is our proprietress, Kati.
Welcome! Oh? Its unusual to see the three of you together.
Hey there, Gnome. Yeah, its been a weird day.
Be that as it may Kati, theres something we hoped you could help us with.
Is there now? And whos that girl behind you?
Oh, right! Im Sophie! Nice to meet you!
This is actually about her. Im afraid its a little complicated, but heres the general gist
tl;dr Sophie didnt come here the usual way and her friend is missing
Music: Painted Emotions
I see And now youre stranded here. That must have been hard
Im all right, Miss Um
Oh, how silly of me. I forgot to introduce myself. Ahem! Im Katrina Balbastre, the proprietress of the Crystal Sparkle Pavilion. But you can call me Kati. Everyone does.
And Im Gnome Dumortier. I just help Miss Kati out around the tavern.
Though we all know hes the one who really runs the place
You should also know that Kati is effectively Roytales unofficial deputy mayor. I thought that if anyone would be able to help us, it would be her. However
This time, Im afraid Im clueless. Ive never heard of this other Plachta person. If youre out of options, it might be easiest just to ask Elvira herself.
You mean the Goddess of Dreams? But I thought she didnt show herself to people
Not usually, no. However, there is one person who knows how to find her. The first person to meet Elvira and the leader of Roytale
Oh, the leader of this town is named Ramizel?
No. There is no way
I mean, we already know theres a young Plachta from, relative to Sophies time, the very distant past here. The Ramizel here being a younger version of Sophies grandmother wouldnt be outside the realm of possibility. How many Ramizels have there ever been in the Mysterious world, anyway?
Hm? Is something wrong?
Eh? Oh, no, nothing! So where can we find her?
Thats the tricky part. Shes out of town right now, taking care of some business.
Do you have any idea when she will be back?
Unfortunately not, but I can find out where shes gone.
I guess we can show you around Roytale while we wait
Are you sure youll have time, Alette?
Huh?
Music: Bam!
So you really had forgotten And here I thought I told you it was urgent Well, I suppose I cant really blame you, given that you were off helping Sophie
Im sorry, all right! Ill do it! Just dont get mad!
Um What kind of request is this?
This tavern has a noticeboard set up where the townspeople can post requests. They write down the details and the reward on offer, and anyone who sees one can take it on.
For example, I needed materials from a particular monster, so I asked Alette to fetch them for me.
Gust-chan cameo sighted
You mean it?
Of course! Youve done nothing but help me out since I got here. I have to return the favor.
Let me join you as well. I would like to contribute however I can.
Thank you both so much! Alchemists have gotta be the kindest people in the world!
Sorry, but Ive got my own jobs to see to. Later!
Damn, Olias ditched us the moment were about to do Alette a solid
Well, who needed you anyway?! Blockhead! Cheapskate!
Shall we start over from the beginning? It might be helpful for Sophie to see how everything works. That way shell be able to take on her own requests whenever she wants.
Good idea. Are you listening, Sophie? First, you look for requests on the noticeboard
She has a giant robot arm that punches and shoots things for her? Alchemy 500 years ago must have been some real good shit!
So yeah, Katis ingame function is as the questmaster, like Lisa, Keina and Lionela in Lulua or Zephine in Ryza 2 or Horst from Sophie 1.
And it is kind of our fault that Alettes found herself in this time crunch, so its the least we can do to take her job on for her.
Now its officially yours to turn in. See, that wasnt so hard! The request details are all written down on the application form in case you ever need a reminder. Since its your first time, Ive also noted down where those monsters can be found.
Got it. Well be back before you know it!
And now that were back in the field and I can actually gather
Like in the Ryza games, gathering ranks have been implemented! Higher gathering ranks lets you find new materials. For whacking things with staves or picking things from the ground, you raise your gathering rank by investing Sophies Ability Points, which you get by leveling up in combat or fulfilling various other goals.
For every other means of gathering, you craft a tool for which you hit a particular effect threshold for Rank 2 or 3 gathering. Like with a sickle, which I dont have yet, so no harvesting wheat for Sophie.
These floating stones enable fast travel to particular parts of field zones. I have not yet unlocked fast travel, so I cant use these yet. Anyway, our target is in the next area, so moving on
Combat 101
Hey, isnt that what were looking for? All right, buster, say your praye
Hold on a moment, Alette. Lets come up with a plan before we go charging in. I think we should make use of our numerical advantage and fight as a team.
A team, huh? I like the sound of that!
She keeps cool under pressure, just like Plachta All right, lets do this together!
Music: Whisp
Now it is time to show off our teamwork.
And one of these special commands is having someone in the rear switch places with whoevers getting aggrod and take the hit. Where in the OG Mysterious games you could only have someone else in the front line take the hit for the protagonist(s), Sophie 2 lets you do this for anyone. Well, so long as you have enough TP and someone in the rear guard.
Thanks, Plachta! I was nearly toast! That sure looked like it hurt, though
Im perfectly fine .. Although I would prefer not to take many more hits like that.
Next, lets try out a combo attack!
I agree. Listen carefully, you two. Heres what we do
Pressing L lets us pick a rear guard partner for a Twin Action, and
And Sophie and Alette swap places, though the battles already over. Twin Actions are some good shitthey do more damage than normal AND they have reduced MP usage! Anyway, most combat in this game revolves around Twin Actions and another soon-to-be-introduced mechanic.
That was awesome! We were totally in sync!
You can always trust Plachta to come up with a plan!
Hehe Anyway, it seems we have what we need. We ought to report back to Kati.
Ill take the time to note that stats are ridiculously high across the board in Sophie 2. At level 20, Sophie in this game has much higher stats than she does in L&S, where she joins at level 25 and storywise is described as quite possibly the most powerful alchemist alive. And this is without any gear to really juice up her stats! By endgame, it wont be outlandish for some party members to break 1000 in certain stats.
Anyway, Equipment Cost: we dont have any items yet and had no time to synthesize any before coming out here, but as with Sophie 1, each party member has their own inventory. Each item has an Equipment Cost value attached to it. You can tell from the numbers here that Alette can only carry a very limited inventory while our alchemists can carry and use four items of my choosing. Certain items also are only usable by alchemists and cant be equipped by the others even if their Equipment Cost allows for it.
Now, back to town
Whereabouts
This looks like everything I asked for. Good work, you three.
With Sophie and Plachta helping, it was no trouble at all!
Perhaps we finished a little TOO quickly Should we give you some more time to look into things?
Ha! Dont forget, Im the best in the business. Go on, Gnome, tell them what weve learned.
We have found out where Ramizel must be. She went into Near-Forest. For Sophies benefit, thats the forest beyond the grasslands just outside town.
Im afraid we couldnt find out what shes doing out there. I hope a map of the area will make up for it.
Thank you, but I think Alette has already given me a map
An old one, Ill bet. This ones hot off the presses.
That means we have to regularly update all our maps. This version just came out yesterday. Anyway, Near-Forest isnt far, but it still has its fair share of monsters, so take care.
Crucially, this means I can now fast-travel!
But before we do any further exploring, it would help to craft some items.
Oh, right, for Ateliers 25th anniversary, Gust and Bandai Namco did a collab between Sophie 2 and Tales of Arise. We have three party members and three accessories, so who do folks want to get what?